![]() ![]() The battle music for the MH2 maps was replaced with music from Monster Hunter Frontier Online. New Features: Items stack to 99 in your item box, adequate storage space. Village: Pokke, a town on the Snowy Mountain. PITFALL TRAP MONSTER MH4U UPGRADEStuff Lost: Kokoto Village, Jumbo VIllage, Dondruma Town, bounties, seasons, Tower (dos version), Yama Tsukami, Day/night became static, 3-item combining, armor upgrade trees, training quests that aren't in the arena, vs mode, the songstress, the original Snowy Mountain battle theme, the awesome control scheme. New Large Monsters: Giadrome, Tigrex, and Akantor. Maps were revised to make some 1-way exits 2-way, and to not have Volcano be nearly unnavigable at night. New Maps: Small Arena, Tower (portable version). New Features: Harvest Tours, Felyne Companions, armor stones. Stuff Lost: (Old) Desert, (Old) Jungle, (Old) Swamp, (Old) Volcano, some joke weapons, large monsters no longer had a "suspicious" state, just calm/attacking. Online town: Dondruma City, home to the Wyverians, and tracking center for Elder Dragons. Village: Jumbo Village, a tiny topical island paradise near the Jungle. New Large Monsters: Great Fango, Quaking Conga, Roaring Blango, Daimyo Hermitaur, Shogun Ceanataur, Silver Los and Gold Ian, Kushala, Luna, Teo, Chameleos, Gaoren, Rajang, Yama Tsukami, White Fatalis. New Small Monsters: Anteka, Popo, Giaprey, Shakalaka, Remobra, Conga, Blango, Hermitaur, Ceanatuar. New Maps: Jungle, Desert, Swamp, Snowy Mountain, Volcano, Great Arena, Dondruma (under siege), Tower (dos version), Tower (short version). New Features: Dynamic day/night, seasons, dynamic bounties, traps & tranqs not being supply items, Gunlance, Hunting Horn, Longsword, Bow, 3-item combination, armor upgrade trees, training quests, versus arena mode (1v1 or 2v2, you have to take out the other team's captured monster, can't harm the players), the songstress, and quest sub goals. New Features: Farm, kitchen, recolors, Dual Swords, the arena, actual numbers for element and status, armor skills. (MHF was a 1:1 port of MHG, save that all online content was made available in the Kokoto guild hall.) Online Town: Minegarde, a walled desert city high on a flat mountain bluff. ![]() Village: Kokoto, a simple town on the Forest Highland. ![]() Large Monsters: Raptor Trio, Kut-Ku, Great Cephalos, Gypceros, Los and Ian, Khezu, Basarios and Gravios, Plesioth, Monoblos and Diablos, Kirin, Lao, and Fatalis. Small Monsters: Apceros, Kelbi, Mosswine, Vespoids, Hornetaurs, Felyne, Melynx, Bullfango, Small raptors, Cephalos. Maps: Forest Highland, (Old) Desert, (Old) Jungle, (Old) Swamp, (Old) Volcano, Fortress, Castle Schrade, Battleground. ![]() Inside scoop on every monster you will face in battle (select postgame monsters pending).Features: Hunting monsters, Sword and Shield, Greatsword, Lance, Hammer, Light Bowgun, Heavy Bowgun, painfully limited inventory and storage space.Detailed maps and insights for all of the major hunting grounds. PITFALL TRAP MONSTER MH4U HOW TOBreakdown of the 14 unique weapon types and how to wield them to their full potential.Tips for becoming the best hunter possible–from preparations to Palicos.Information regarding Key Quests for both Caravan and Gathering Hall quests.Overwhelmed? Not so sure what to do? This guide will give you the reference point you need to not only complete the solo campaign with flying colors, but look awesome while doing so! Your mission? To discover the secret of a mysterious “Article”, which will almost surely involve hunting bigger and deadlier monsters in a magical, colorful world that is the world of Monster Hunter. En route to Val Habar, what begins as a bumpy ride in the great desert quickly descends into the fight of your rookie hunter’s life, as a dangerous Elder Dragon appears out of nowhere, threatening to level your ride and the town ahead.Īfter somehow surviving the attack, your efforts impress the Caravaneer and you’re quickly enlisted into the Caravan. ![]()
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